![]() ![]() Sv_cheats 1 noclip sv_cheats 0 - Allows you to go through walls and kill bots in their spawn Mp_teams_unbalance_limit 0 - This Lets you stack one team Mp_idledealmethod 0 - Stops players from being kicked from game Mp_idlemaxtime 0 - Turns off Idle players idle time limit Use any of the following Commands as needed. ![]() Map cp_foundry hostname "boost" sv_lan 0 sv_cheats 0 Press the ` button to open the console and type: You can see almost the whole map this way so be on a lookout for the raze solider.Also if you are running out of ammo on your rocket launchers a lot (best weapon for the last level), I would consider switching out hair trigger for full clips (or whatever its called).Open the command console: ESC > Gear Icon > Under the keyboard tab select Advanced > Check off Enable Developer Console You have unlimited ammo and can just light the entire map up.I would go in a circuit to rapid fire, go to the left and pick up invulnerability, go along the bottom ramp, jump up to double damage and loop back around to rapid fire. Rapidfire will get your raze kills 9 times out of ten. If the shredder spam thing really works then I guess keep going for it, but that I mainly got my raze kills off of the rocket launcher and destroyer.As for tactics, rapid fire should be your #1 priority power ups wise. When you have rapid fire the destroyer can kill the raze solider in a few seconds. I basically used your setup except instead of the photon blaster I had the magnum and instead of the shredder I had the destroyer.The photon blaster doesn’t really matter, but I would definitely change to the destroyer. If performing this feat on any but the last control point, wait until your teammates have partially captured the point before taking the Teleporter capture times can be rather significant, especially if you have to spend time traveling from the Teleporter Exit.Achievements. Claim JumperCapture a within 12 seconds after exiting a.Difficulty: MediumHow to obtain: To expedite the process, you can play as the Engineer yourself, placing a Teleporter Exit close to a highly contested control point. The cauldron fire is higher than and significantly past the final control point, so it would be easiest to use the Pyro's to perform this feat. While any source of can be used to propel an enemy into the fire, the difficult part is doing so while fighting over the final control point. You need to be credited as having 'finished off' an opponent in the cauldron fire. Terminated, TooKill a player by pushing them into the.Difficulty: Very HardHow to obtain: The cauldron fire is located behind the final control point of either team. ![]()
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